Cub-a-Palooza Registration is now open. Click for details.

Everyday Tech – Lion

Elective Adventure

Explore how technology has made life easier and the ways to use technology safely.

Requirements

Discover technology around your home, meeting place, or neighborhood.
“I Spy” Technology
LocationIndoor
Energy 2
Supply List1
Prep Time1

Play a game of “I Spy” to identify everyday technology.

  • No supplies needed

Before the meeting:

  1. Be familiar with technology that is located at the meeting location.

During the meeting:

  1. Gather the Cub Scouts and adult partners and share that technology is used every day.  Some technology is used so often that we forget it is technology.
  2. Share that the purpose of technology is to meet a human need or solve a human problem. This could be a machine or just a method of making something. Technology is using science to solve a problem.
  3. Inform the den that they will play a game of “I Spy” to identify electronic technology that is around them.
  4. Explain how to play “I Spy”
    • Pick a Cub Scout to go first.  That Cub Scout picks an object that is a form of technology that everyone can see. The player gives the first letter of the object as a clue. For example, if the player chooses a TV, they say, ‘I spy with my little eye something beginning with T’. Players take turns to call out guesses until someone gets the right answer.  The Cub Scout that gets the right answer gets to go next.
    • “I Spy” is designed to help kids learn how to take turns.  Remind Cub Scouts to keep the Scout Oath and Law in mind when they are playing such as being friendly and courteous.
  5. Play “I Spy” to spot technology at the meeting location until all technology has been spotted.
What is Technology?
LocationIndoor
Energy 2
Supply List2
Prep Time1

Identify objects that are technology and those that are not.

  • Cub Scouts will need their Lion handbook, page 33
  • Crayons, enough to share

Before the meeting:

  1. Set up the meeting location so Cub Scouts and adult partners can complete the activity together.

During the meeting:

  1. Gather the Cub Scouts and adult partners and share that technology is used every day.  Some technology is used so often that we forget it is technology.
  2. Share that the purpose of technology is to meet a human need or solve a human problem. This could be a machine or just a method of making something. Technology is using science to solve a problem.
  3. Have Cub Scouts work with their adult partners to complete the activity on page 33 of the Lion handbook, have them color the items they circle.
Discover ways that digital technology can make life easier.
Grocery Shopping Tech
LocationTravel
Energy 3
Supply List4
Prep Time3

Use a grocery store app for a scaventer hunt in the grocery store.

  • Each Cub Scout and adult partner pair will need a smart device with a grocery store app downloaded
  • Activity Consent Form

Before the meeting:

  1. Identify a local grocery store that has a mobile app with a search feature that tells you where items are located in the store.
  2. Contact the store and let them know of your plans to visit.
  3. Confirm a date and time when the den will visit the store.
  4. Inform adult partners what store you will visit and download the app prior to the meeting.
  5. A day prior to the meeting remind Cub Scouts, parents, legal guardians, and adult partners of the time, date, and location of the meeting and where the den will meet up.
  6. Have parents and legal guardians complete the Activity Consent Form.

During the meeting:

  1. Meet the den at a predetermined location such as the main entrance to the grocery store.
  2. Notify the manager on duty of your visit.
  3. Gather the Cub Scouts and adult partners and have them use the store app to find the following items. Ask them to locate them in the store and find the least expensive choice of that item. Track the items using the app shopping list or by writing down a list. The goal is to come up the lowest cost for the items on the list. Don’t forget digital coupons.
    • 1 dozen eggs
    • 1 can of black beans
    • 1 can of tuna fish
    • 1 lb. of rice
    • 5 lbs. of sugar
    • 1 apple
    • 1 loaf of bread
  4. Give everyone 30 minutes to find the items, the least expensive, and come up with a total cost for the list.  Meet back up at a predetermined location.
  5. Compare lists to see who had the lowest total.
  6. Ask Cub Scouts and adult partners if using the app made it easy to find the items in the store.
Making Life Easier
LocationIndoor
Energy 2
Supply List2
Prep Time1

Identify how technology has made life easier.

  • Cub Scouts will need their Lion handbook, page 34
  • Crayons, enough to share

Before the meeting:

  1. Set up the meeting location so Cub Scouts and adult partners can complete the activity together.

During the meeting:

  1. Gather the Cub Scouts and adult partners and have them work together to complete the activity on page 34 of the Lion handbook.
  2. When everyone is finished ask adult partners to share what old technology they used when they were a child and what new technology they use today, that makes life easier.
Technology Memory Game
LocationIndoor
Energy 2
Supply List2
Prep Time2

Play a game of memory that matches old technology with new technology.

  • Technology Memory Game Cards found in Additional Resources, one set for each Cub Scout
  • Printer

Before the meeting:

  1. Print and cut out the Technology Memory Game Cards.

During the meeting:

  1. Gather the Cub Scouts and adult partners and share with them that they will play a memory game based on new and old technology.  In a regular memory game, you match two cards that are the same, in this version the goal is to match the “old” technology with the “new” technology.
  2. Pass out a set of cards to each adult partner.  Have the adult partner lay the cards face down.  Their Cub Scout will then flip over two cards. If they match as old technology and new technology it is a match and they pick up the two cards. If it is not a match they flip the cards back over.  For example, an old rotary phone is matched with an iPhone.  After the Cub Scout takes a turn, it is now the adult partner’s turn to try and find a match.  Play continues until all matches had been made, the person with the most matches at the end wins.
Identify an item of digital technology you use at home. Demonstrate to your Lion adult partner how you use it safely.
Be Safe with Technology Lion
LocationIndoor
Energy 1
Supply List1
Prep Time1

Cub Scouts create rules for the use of digital devices.

  • No supplies required

Before the meeting:

  1. Before the meeting inform adult partners that the den meeting will include a discussion about technology and digital devices that are used at home with their Cub Scout.  If they already have rules about the use of technology, ask if they would be willing to share with the rest of the den.

During the meeting:

  1. Gather the Cub Scouts and adult partners and share with them that technology can make our life easier or be very entertaining, but we need to make sure that we discuss what the rules are about digital devices at home.
  2. Ask adult partners who are willing to share what their family rules are about technology with the group.
  3. After each adult partner has shared with the den have each Cub Scout discuss their family rules about digital devices.
  4. To help guide the conversations consider these questions:
    • What time during the day or evening can a digital device be used?  Are there different times for different devices?
    • What controls are in place to ensure that these times are being followed?
    • What controls are in place to ensure that if a device is online and that everyone in the family is safe from strangers?
    • Where are digital devices allowed?
    • If the device is connected to the internet or cellular service, is it allowed behind closed doors?
    • Are there rewards in place for following the rules and are their defined consequences for breaking the rules?
Print

Safety Moment

Prior to any activity, use the BSA SAFE Checklist to ensure the safety of all those involved.

All participants in official BSA Scouting activities should become familiar with the Guide to Safe Scoutingand applicable program literature or manuals.

Be aware of state or local government regulations that supersede BSA practices, policies, and guidelines.

To assist in the safe delivery of the program you may find specific safety items that are related to requirements for the Adventure.

Before starting this Adventure, review Digital Safety and Online Scouting Activities.

Join our email list

Get the latest news and information from the Pack.

This website is independently operated and is not sponsored by, endorsed by, or affiliated with the Boy Scouts of America. The opinions expressed herein are those of the author alone and in no way represent the views of the Boy Scouts of America. BOY SCOUTS OF AMERICA®, the BSA Universal Emblem, the Venturing diamond logo, and all other related marks are trademarks owned exclusively by the Boy Scouts of America.  Website designed and maintained by Jake Parrott