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Safety In Numbers

Required Adventure

Your parent(s) are an important part of this Adventure as you will do most of the requirements with them.

Part of the Scout Law is to be brave.  Knowing what to do when you think you are in danger helps you to be brave.  In this Adventure, you will learn about the ”Protect Yourself Rules” and the things that you can do to keep yourself safe.


With permission from your parent or legal guardian, watch the ”Protect Yourself Rules” video for the Wolf rank.
Protect Yourself Video Wolf
Energy 1
Supply List2
Prep Time2

Watch the Protect Yourself Rules video with your parent or legal guardian. 

  • Safety in Numbers 1 Parent Notification found in Additional Resources 
  • Computer or smart device 
  • Internet connection to view the “Protect Yourself Rules Wolf” video (duration 13 minutes) 
  • Or download video onto device if internet is not available where you will be watching.  

Before the meeting: 

  1. Inform parents, legal guardians, and adult partners of the Adventure and content.  See the document “Safety in Numbers 1 Parent Notification” found in the Additional Resources section for Requirement 1 

During the meeting or at home: 

  1. Parent or legal guardian watch the ”Protect Yourself Rules” video with their Cub Scout 

Safety in Numbers 1 Parent Notification

Discuss “safe touch” as seen in the Protect Yourself Rules video.
Run Shout And Tell Relay
Energy 3
Supply List1
Prep Time1

In this relay, Cub Scouts will practice what they would say to a stranger who is making them feel uncomfortable. 

  • At least two Cub Scouts 
  • One adult or den chief 

During the meeting: 

  1. Have the Wolf Scouts line up single file with each youth about ten yards away from the adult/den chief. 
  2. When the adult/den chief signals “Go,” the first Wolf in line will yell something like “No!” or “Stay away from me!” or anything else they would say if someone did something that made them feel uncomfortable.  
  3. The first Wolf will then run to that adult/den chief. When this is done, the next Wolf gets a turn.  
  4. Repeat until all the Wolves have had a chance to practice how they would Shout, Run, and Tell.  
  5. During this activity, allow each Wolf to decide what they want to shout. 
Safe Touch Poster
Energy 2
Supply List2
Prep Time2

Create a poster of “safe touches”. 

  • Safe Touches reference found in Additional Resources 
  • Printer  
  • Paper/poster board, 1 per Cub Scout 
  • Markers, crayons, or colored pencils 

Before the meeting: 

  1. All Cub Scouts must complete requirement 1 and watch the “Wolf Protect Yourself” video. 

During the meeting: 

  1. Give each Cub Scout a piece of paper/poster board. 
  2. Ask each Cub Scout to draw pictures of ‘safe touches’. 

Safe Touches reference

Learn about the buddy system and demonstrate how it works.
Buddy Check Game
Energy 4
Supply List1
Prep Time1

Learn about the buddy system by playing a buddy check game. 

  • At least four Cub Scouts 

During the meeting: 

  1. Line up your den. 
  2. Provide a number for each Cub Scout. For example, if you have a den of six, you will number 1-2-3 (for your first three Cub Scouts) and start again 1-2-3 for the next three Cub Scouts. 
  3. Have all Cub Scouts with the same number stand together and inform them they are buddies for this game. 
  4. Tell Cub Scouts that when they hear “Buddy Check!” they must find their buddy as quickly as possible. 
  5. Have Cub Scouts move away from their buddy by skipping, hopping, or walking. 
  6. After a short amount of time, call out “Buddy Check!”. 
  7. Call out each number. If BOTH buddies are together, they can say “Here!” If they are not together, they need to find their buddy and then yell “Here!”. 
  8. The game is done when all buddy groups have said “Here!”.  
Buddy Games
Energy 3
Supply List2
Prep Time2

Play catch with a buddy. 

  • Small ball for each pair of Cub Scouts 

Before the meeting: 

  1. Collect as many balls as needed for your den, one per pair. 

During the meeting: 

  1. Have Cub Scouts line up alphabetically by last name. 
  2. Count off to create buddy pairs. 
  3. Have each pair move away from each other and instruct them to gently toss the ball back and forth. 
Buddy-Legged Race
Energy 4
Supply List3
Prep Time2

Using a buddyparticipate in a race. 

Neckerchief for each buddy pair

Before the meeting: 

  1. Identify a good starting point and finish line for the race. 
  2. Ask another adult/den chief to stand at the finish line. 

During the meeting: 

  1. Pair Cub Scouts off so each has a buddy and ask them to remember their buddy. 
  2. Give one Cub Scout of each buddy pair a neckerchief. 
  3. Ask Cub Scouts to skip and hop around the meeting space to separate from their buddy. 
  4. Have an adult/den chief stand at the finish line. 
  5. Explain the directions of the game. When Cub Scouts hear “Go!” they find their buddy, run to the starting line, tie their neckerchief around their ankles, and run/walk to the finish line. 
  6. Stand at the start line. 
  7. Yell “Go!” 

Tip: Help Cub Scouts that may have a challenge tying their neckerchief around their ankles. 

Review common safety rules and demonstrate the proper use of playground equipment.
Playground Rules
Energy 4
Supply List1
Prep Time5

Review playground safety rules and have Cub Scouts demonstrate the proper use of playground equipment. 

  • Playground 

Before the meeting: 

  1. Identify a local playground.  The playground can be outdoor or indoor. 
  2. Identify any posted playground rules. 

During the meeting: 

  1. Walk to a playground with the Cub Scouts. Identify three pieces of equipment that they will be using. 
  2. Ask each of them to think of a safety rule that they should practice when using each piece of equipment.   
  3. Let the Cub Scouts play. 

Safety Moment

Prior to any activity, use the BSA SAFE Checklist to ensure the safety of all those involved.

All participants in official BSA Scouting activities should become familiar with the Guide to Safe Scoutingand applicable program literature or manuals.

Be aware of state or local government regulations that supersede BSA practices, policies, and guidelines.

To assist in the safe delivery of the program you may find specific safety items that are related to requirements for the Adventure.

Before starting this Adventure:

  • Review the  BSA Youth Protection content.
  • Review the Protect Yourself Rules-Wolf video
  • This Adventure may be completed at home or as a den.  Prior to the meeting inform parents, legal guardians, and adult partners of the Adventure and content.  See the document “Wolf My Safety 1 Parent Notification” found in the Additional Resources section for Requirement 1.

During the Adventure:

  • There is a chance that a child may disclose a situation that causes suspicion of abuse.  If you suspect a child is being abused follow the reporting guidelines found on the BSA Youth Protection site.

For requirement 4, follow the posted playground safety rules.

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